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What is a Quadrilateral?

What is a Quadrilateral? A quadrilateral is a geometric shape that is composed of 4 sides (sometimes called edges) and 4 corners (sometimes called vertices). All the four sides in a quadrilateral shape may or may have the same length. Consequently, all corners may vary in terms of angles, but will always total to 360 [...]

What is Quotient?

What is Quotient? In the world of mathematics, quotient is the answer or result of a division problem or formula. A simple math problem involving division involves three main parts namely, the dividend, the divisor, and the quotient. The dividend is the main number of the division or mathematical formula. This main number is then [...]

What is Slope Interface Form?

What is Slope Interface Form? Slope Interface Form refers to the way used as expression for a linear function, also used as fancy name that refers to a straight line, as an equation. In order to know and understand more this concept, it is vital to refer to the model: y=mx+b. In this equation, m [...]

What is Pie in Math?

What is Pie in Math Pie in math does not actually have a letter ā€œeā€ in the word. It is only referred to as Pi and has the In its etymological meaning, Pi is actually a Greek letter, which is basically used as representation of the number to calculate and measure the circumference of a [...]

What is Slugging Percentage?

What is Slugging Percentage? Slugging percentage is basically a mathematical equation utilized in baseball statistics, which is also abbreviated as SLG. It is commonly and popularly used as measurement of the ability and power of the batter or hitter. It also takes into consideration salient elements such as the different varieties of hits a batter [...]

What Is IIP3?

What Is IIP3? In the world of telecommunications, it is important to keep on improving what technology has already been in existence. This is the main reasons why there are a lot of techniques done in order to further what has been invented already. In doing so, it is important to make use of computations [...]